While I haven't tried this yet, Goldfish has released his new scripts which lets you import binary IPL's by specifying a game. Use the binary IPL ID restorer found here: Use the binary IPL decompiler found here: Without LODs = GTA SA\data\maps organised into high-LOD's only LODs = GTA SA\data\maps\ organised into low-LOD's only It also contains IPL's that were not converted as they were already in readable format. Converted int = binary IPL's from gta_int.img converted to readable IPL Converted main = binary IPL's from gta3.img converted to readable IPL Filtered regular IPL's (entire game's LOD's) Filtered regular IPL's (entire main world land masses etc without LOD's) Decompiled GTA_MAIN IPL's (entire main world props/buildings) Decompiled GTA_INT IPL's (every interior) I have been getting a few requests for my converted IPL's and figured it'd be best that I release it in an easy to find place.
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